Normally TRELLIS 2 requires 24 GB of VRAM to generate 3D files "with textures and color" in ComfyUI. However Aero-Ex quantized a version into TRELLIS 2 GGUF that will work with as little as 6 GB of VRAM.
This system works pretty well, except that the faces can be a bit distorted after the reduction:
The 3D face is a bit distorted
- Free Online GLB Optimizer & Compressor (Preset: Preview quality)
- GLB Compressor (to store for download)
- view in babylonjs
However the reduction facetted my female figure, after bringing the GLB file down to 4 MBs (and the download compressed file is only 1 MB)
- PLUS , oddly enough, the resulting GLB would not open in BLENDER (at least not without an KTX addon):
The reduced file facetted the 3D object:
Download: "Venusfrag.GLB" (1.01 MB)
There are also ways to decimate and reduce the polygons in BLENDER:
- (YouTube): How to Remesh in Blender to reduce mesh and quad remesh
- (YouTube): How to Decimate a Mesh in Blender | Reduce Poly Count Without Losing Detail
COMPRESSION PROGRAMS
- Free Online GLB Optimizer & Compressor
- GLB Compressor
- OptimizeGLB
- Compress GLB & GLTF files
- 3D Model Compressor
OTHER
- (Hugging Face): Image to 3D Asset with TRELLIS.2
- babylonjs 3D Viewer online
- GLB Model Extractor
- Moddif (YouTube)
- (YouTube): The Best FREE 3D AI Workflow in 2026
- (YouTube): Claude Just Took Over Blender — New Best Setup (Free)
- (YouTube): Open-Source 3D Part-Segmentation is FINALLY Here!
2D-to-3D generation has come a long ways since PIFuHD in 2020:



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