Figures drawn, colored and animated
in Paint 3D
DRAWINGS
- Download all 17 "drawings/sculptures" -- 210427_GLB_decimated.zip (1.35 MB).
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
Holly Grimm drew the same model in Dada NYC.
VARIATIONS
John Tollett wrapped figure "P" in a transparent texture using Adobe Dimension:
AI variation on "A"
Another AI variation on "A"
hanging in a gallery somewhere
I "dragged and dropped" a picture into Paint 3D, and applied it to the 3D model as a "sticker," to give color and texture to figure "K."
Download this animation of figure "A"
YouTube tutorial: BASICS OF ANIMATION - Blender 2.8 - Part 3 - Bones & Armature
Blender Manual: Animation (in order to export all the animations in a GLB file)
Now if I could just get Google's DeepMind to get AI to teach it how to walk on it's own.
3D Print
I made a small print of figure "P" at Quelab on May 3rd:
I used the Slic3r software
as seen on the screen,
to prepare the figure "P" for 3D printing
I "drew" the 3D figure in Blender.
The support material
almost obscures the figure "P"
I imported the decimated ".GLB" file of figure "P" (28 KB) into Paint 3D, and exported it as a ".3mf" file. That would import into the Slic3r software as a very very tiny figure. However after I enlarged the figure, Slic3r still would not generate G-Code (needed for printing). I had to export an ".STL" file, and let Slic3r repair that file before importing it again. Then everything worked and I could print it on the Delta Orion 3D printer.
I need to 3D print some molds that I can then cast with Gallium metal.
PAPER MODEL
I translated figure "L" into a 2D form, using the Paper Model add-on that comes bundled with the current version of Blender (2.92). This software exports a PDF, which then can be printed out on paper, cut out, and folded back into 3D. This was not a straight forward process, which ultimately amounts to decimating the figure drastically.
- YouTube tutorial: How to make a paper model in Blender
The first of 3 pages
of figure "L" reduced to paper --
Note that figure "L" was first drawn in Blender using the Skin Modifier:
- YouTube tutorial: Make Characters Fast With The Skin Modifier || Blender 2.91
I first had to download the figure as an STL file from Blender (the GLB file didn't work). Then I imported and "simplified" the figure in 3D Builder (basically decimating it). I imported that 3D file into Blender again and tried to unfold it into 2D, using the Paper Model add-on, to export the result as a PDF.
However I kept getting these "zero-area faces" errors that would not let me export the paper model. So to troubleshoot, I first eliminated some of the errors with "Edit mode/Mesh/Merge/By distance" command. I then went to "Edit mode/Mesh/Clean Up..." and tried a lot of those options. That cleaned up most, but not all the "zero-area" artifacts.
Then I enabled the 3D Print Toolbox add-on in Blender and eliminated a few more of the "zero-area" flaws:
Ultimately however I had to export this result, open it up again in 3D Builder and simplify one more time and export the file. Then I opened that GLB file in Blender again (an STL file did not work), and the Paper Model add-on worked just fine.
Download the files:
- 210427_L_papermodel.pdf (48 KB)
- 210427_L_papersuccess.blend (1 MB)
The result looks really difficult to fold. Also there must be a way to also print the color texture also in the PDF.
The Pepakura Designer software from Japan does the same thing, though they charge a small fee.
***
Also from Japan is Comipo!, a software (paid) that allows people to make their own comics with 3D files (mostly manga), even allow custom 3D figures, perhaps like my figures in this blog post.
- YouTube tutorial: ComiPo! English Demo Movie
OTHER
TEXT-to-IMAGE
Aleph2Image is a new Google Colab program that produces an image after one enters text. This is an AI (Artificial Intelligence) program that creates miracles, discovered from Gene Kogan's tweet (which Holly showed me).
I typed in "little toad pushing a stone across the street" and the program produced the image below in a half hour:
WALK WALK WALK HOME
YouTube Art Installation
Walk Walk Walk Home is an interactive art piece on YouTube by Teamlab. After I created my own toad with Deep Dream Generator, I uploaded it and ten minutes later it was leading the parade: playlist.
I uploaded this toad
after creating it on Deep Dream Generator
ART VAULT
Gallery
On Friday, April 30th, I took the Rail Runner up to Santa Fe to check out the Art Vault Gallery on their first day:
I imagined my "A" figures out front of the Art Vault gallery
in Augmented Reality
Upon entering the gallery I was greeted by the "Tx Mirror" exhibit:
CURRENTS 826
Gallery
I also saw the Fred Unterseher exhibit at the Currents 826 Gallery at the top of Canyon Road. Fred often draws with us, and was a pioneer in holograms (which are hard to show in a photo). Many of the works were created at the Light Foundry.
The hologram pendulum
was created by Fred Unterseher
HECHO A MANO
Gallery
I bought a print by Gabriela Morac from Frank Rose at the Hecho a Mano gallery in Santa Fe, at the top of Canyon Road.
***
Rex Barron posted a fine painting on Instagram.
- Christmas Experiments
- Google Web GL experiments
- Google AR experiments
- Arium 3D Video Chat (see demo)
- Santiago Perez in the current issue of Southwest Contemporary
Alephia أليفيا 2053 is a good YouTube animation movie.
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