CONTINUED from Part 1:
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35
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50
2D to 3D
** I used RGBD Photo to create a HOLOGRAM slideshow for the Looking Glass Portrait display of the 50 images above, which can be downloaded: 230225__HOP.zip (41 MB)
However the next step is to use AI to convert the 2D sculpture images above into 3D files (like GLB) -- like I did in the "Text-to-3D" blog post last year.
I accessed the Point-e Demo to do that with images 22, 36, 37 and 50:
Images 22, 36, 37 and 50
have been converted into 3D files
to make a composite Blender scene
- BLENDER file: 230225__AI_sculptures.blend (2.67 MB)
- Sculpture 22: 22__sculpture.obj (215 KB)
- Sculpture 36: 36__sculpture.obj (213 KB)
- Sculpture 37: 37__sculpture.obj (853 KB)
- Sculpture 50: 50__sculpture.obj (213 KB)
The result wasn't beautiful, but still thrilling that I can go from 2D to 3D.
I converted image 36 into a 3D file
using the Point-e Demo
I also then "textured" the 3D model in Paint 3D using the 2D JPG of the source AI sculpture 36:
"Textured" 3D object
of the 2D sculpture AI image 36
The result above isn't pretty either, but AI is only going to get better -- as I also signed up for the Leonardo.AI waiting list for the "Text-to-Texture" program, to wrap 3D files with colors and images using AI. The 3D process could be all automated in the near future ~ like Luma AI?
- TEXTure on Hugging Face (does not work for me)
Control Net is a big deal now with AI, but I'm not exactly sure how I can use it yet:
I altered image 50
with ControlNet
- Volograms
- YouTube: PhysDiff: Physics-Guided Human Motion Diffusion Model
- Skybox (360 AI scenes) YouTube
Previous 3D blog posts:
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